Will this ever really be possible, to create life? Can it even be
adequately defined, and if so, where is the dividing line? Is it
life only if it is biochemical, or can it also be life if it is
silicon based, as in computer AI? A few hundred of the top
scientists in the world, from a variety of disciplines, are
gathered to sort out the ramifications of the
quest for life.
But these virtual landscapes have turned out to be
surprisingly barren. Prof Mark Bedau of Reed College in Portland,
Oregon, will argue at this week's meeting - the 11th
International Conference on Artificial Life - that despite the
promise that organisms could one day breed in a computer, such
systems quickly run out of steam, as genetic possibilities are
not open-ended but predefined. Unlike the real world, the outcome
of computer evolution is built into its programming. ed.z.:
Well, OK, that's all well and good all these scientists can
get together and discuss this or that heavy deep subject..what I
want to know is, from a *practical* viewpoint, once they actually
"produce life"...will it be tasty between two slices of
bread??
Kai has got me thinking about Greg Egan books again.
Egan wrote a book called Permutation City about this subject. The
focus was on two different ways to implement virtual
environments. The "patchwork" approach models the world
at the domain level, in the sense that it contains virtual
organisms with virtual tissues sitting on virtual rocks, etc. The
other approach builds on a finite state machine, similar to
Conways Life but with more dimensions and a different rule set.
The idea in the book was that the FSM approach would win out in
the end because it was closer to a real universe at the lowest
levels, despite being much heavier in resources to set up
initially.
Unlike the real world, the outcome of computer evolution is
built into its programming
Actually a lot of the software I work on seems to have a mind of
its own. It just needs to be put together badly enough. I think
these systems need an injection of random numbers.
"that despite the promise that organisms
could one day breed in a computer, such systems quickly run out
of steam, as genetic possibilities are not open-ended but
predefined. Unlike the real world, the outcome of computer
evolution is built into its programming."
This last sentence is false and provably so, it sounds like
some intelligent design argument. With random inputs, there is
nothing constraining computer evolution in that sense. The fact
that we don't simulate very complicated systems is one thing,
but we can certainly model genetic inheritance to whatever degree
we want and thus computer evolution in that sense is equally as
strong as regular genetics. I have to believe this paper is more
nuanced than the description.
How Close to Artificial Life?
Will this ever really be possible, to create life? Can it even be adequately defined, and if so, where is the dividing line? Is it life only if it is biochemical, or can it also be life if it is silicon based, as in computer AI? A few hundred of the top scientists in the world, from a variety of disciplines, are gathered to sort out the ramifications of the quest for life.
But these virtual landscapes have turned out to be surprisingly barren. Prof Mark Bedau of Reed College in Portland, Oregon, will argue at this week's meeting - the 11th International Conference on Artificial Life - that despite the promise that organisms could one day breed in a computer, such systems quickly run out of steam, as genetic possibilities are not open-ended but predefined. Unlike the real world, the outcome of computer evolution is built into its programming. ed.z.: Well, OK, that's all well and good all these scientists can get together and discuss this or that heavy deep subject..what I want to know is, from a *practical* viewpoint, once they actually "produce life"...will it be tasty between two slices of bread??